Player Support

Senior Technical Artist

PRIMARY OBJECTIVES

  • Creation/Conversion of graphic art, logos, and UI elements into Unity environment. 
  • Interacting with engineers to develop an effective strategy for integrating art resources and ensuring control of work performed
  • Researching new technologies and trends

REQUIREMENTS:

  •  3-5 years + of experience as a Technical Artist within the mobile games industry
  • Ability to solve problems, develop the architecture, introduce innovations and new approaches in development
  •  3+ years of experience in Unity;
  •  Experience in creating UI for different screen layouts
  •  Ability to create visual effects using a particle system
  •  Strong knowledge and understanding of the game flow and general principles for the implementation of game elements in the work environment based on technical requirements
  • Unity Shader Graph, Experience writing shaders
  • Proficient in Adobe tools
  • Proficient with Blender
  • An eye for composition, form, light, shade, color, and detail
  • Communication and troubleshooting skills
  • Communication in English – Intermediate level
  • Working knowledge of production tools (Jira, Confluence, Git)

ADVANTAGES:

  • Basic knowledge of coding using C# 
  • Knowledge of the principles of classical animation, possession of a sense of timing
  • Experience with Spine
  • Willingness to take the initiative

We offer 

  • Work on gripping projects using cutting-edge technologies
  • An individual program of development
  • Progressive system of salary, regular salary review, financial stability
  • Career planning and regular performance reviews
  • 20 working days of paid vacation, paid sick leave
  • Medical insurance, sport compensation
  • Work in a comfortable office

Want to become a Senior Technical Artist?

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